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This is a special setup of
my DDS-based
sound generation used in my
VPLD-ORGAN.
It emulates the function of the famous SID in the Commodore
64.
Unlike in the first version
SID-Emulation the sound here
is triggered by an internal Player using a reduced set of
MIDI commands. It totally replaces the keyboard and plays automatically.
Altogther 2 channels with 3/4 voices each can be used in FPGA
one module.
The fundamental waves are SINE, SQUARE and
TRIANGLE, SAWTOOTH and NOISE. Special Filtering for analog
behaviour is included too to tweak the sound.
Also an
enhanced version of the
distortion module is integrated
Virtual R2R- Digital-to-Analog
Conversion is used to make use of the PDM-function.
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PLD organ |
SID organ |
Clock Frequency |
25 MHz |
25 MHz |
Master Tones |
12 |
12 |
Octaves |
6 |
6 |
Tones |
72 |
72 |
Keyboard |
72 |
|
Tuning |
balanced / pure |
balanced |
Wave Forms |
4 |
4 |
Phase Reso |
8 Bits |
10 Bits |
Amplitude Reso |
8 Bits |
8 Bits |
AD - Conversion |
real R2R |
virtual |
DAC OUT |
12 Bits |
1 Bit PDM |
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Configuration |
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Octaves |
6 |
6 |
Registers |
2 |
2 |
Modules |
18 |
2 |
Listen to a remake of an an old video game track:
DingDing86
Listen to a file with the former Version:
SID-Sound Example
See the FPGA-platform for details:
FPGA Audio DSP Platform
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2x4 channel sound generation Digital 4 Bit Tone Generation
Module
SID - sound routing setup for Synthesis |
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